Dr Melissa Rogerson

Lecturer, Interaction Design Lab, School of Computing and Information Systems, Melbourne School of Engineering, University of Melbourne

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What if Melbourne was a giant Dungeons and Dragons game? thumbnail image

Sciences & Technology

What if Melbourne was a giant Dungeons and Dragons game?

A prototype application, Biometric DnD, takes D&D character creation to the next level, using AI and your face. But it also highlights the dark side of biased algorithms

Board gaming to keep the fun in being at home thumbnail image

Arts & Culture

Board gaming to keep the fun in being at home

Board games are valued for their interaction, components, challenge and variety – and they don’t have to be about winning or losing

Loving the bits and pieces thumbnail image

Sciences & Technology

Loving the bits and pieces

The ongoing popularity and variety of board games, especially among adult hobbyists, can teach us about how we can better design the digital versions

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