- Dr Melissa Rogerson
Lecturer, Interaction Design Lab, School of Computing and Information Systems, Melbourne School of Engineering, University of Melbourne
What if Melbourne was a giant Dungeons and Dragons game?
Biometric DnD – a digital tool developed by the University of Melbourne – takes Dungeons and Dragons character creation to the next level using AI and your face
Board gaming to keep the fun in being at home
At a time of self-isolation board games offer interaction, variety and challenges, and don't have to be about winning, says a University of Melbourne expert
Loving the bits and pieces
The ongoing popularity and variety of board games can teach us about how we can better design human-technology interfaces, says University of Melbourne expert.