Dr Melissa Rogerson

Dr Melissa Rogerson

Lecturer, Interaction Design Lab, School of Computing and Information Systems, Melbourne School of Engineering, University of Melbourne

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Sciences & Technology

What if Melbourne was a giant Dungeons and Dragons game?

A prototype application, Biometric DnD, takes D&D character creation to the next level, using AI and your face. But it also highlights the dark side of biased algorithms

Arts & Culture

Board gaming to keep the fun in being at home

Board games are valued for their interaction, components, challenge and variety – and they don’t have to be about winning or losing

Sciences & Technology

Loving the bits and pieces

The ongoing popularity and variety of board games, especially among adult hobbyists, can teach us about how we can better design the digital versions