1. Home
  2. Gaming

Gaming

  1. 24 November 2020 - Learning & Teaching

    Playing for participation

    eSports is touted as the future of sport post-COVID-19, but University of Melbourne research finds schools can foster learning and collaboration in gaming clubs

  2. 25 September 2020 - Engineering & Technology

    You wouldn’t hit a dog, so why would you kill one in Minecraft?

    Violence against humans in video games has long been controversial – but what about violence against animals in games, asks University of Melbourne experts?

  3. 7 September 2018 - Engineering & Technology

    How do we grow Australia’s eSports industry?

    University of Melbourne research finds competitive video gaming is big business, but Australia needs to do more to increase its presence in the eSports arena.

  4. 6 August 2018 - Public Affairs

    Building a national broadband for everyone...even gamers

    Are gamers to blame for slow speeds on the NBN? University of Melbourne experts look at whether it's fair to blame eSports players for using up too much data.

  5. 18 February 2018 - Engineering & Technology

    What are kids getting out of playing Minecraft?

    Parents worry about the screen time of young kids, but is digital play just another form of play? A University of Melbourne expert investigates using Minecraft.

  6. 6 July 2017 - Engineering & Technology

    Ageing in a virtual world

    A team of older people is helping University of Melbourne researchers develop virtual reality technology to encourage social participation and healthy ageing.

  7. 23 August 2016 - Engineering & Technology

    Deus Ex: Mankind Divided unleashes potential of eye tracking

    Deus Ex: Mankind Divided has been released, unleashing the potential of eye tracking and showing the infinite possibilities for eye mechanics in gaming.

  8. 13 July 2016 - Humanities

    Pokémon Go a walk in the park

    Pokémon Go is sweeping the world, but the techno-panic over the Nintendo game misses the point that we already have the techno-etiquette to deal with it.

  9. 18 April 2016 - Engineering & Technology

    Gaming more than a Space Oddity

    A brutal and ruthless massive online space game is stretching the boundaries of fun, telling us about ourselves and the wider potential of gaming.

  10. 2 February 2016 - Engineering & Technology

    Kinecting with the orang-utans

    Computer and gaming technology developed by researchers at University of Melbourne Zoos Victoria is about to let orang-utans take charge at Melbourne Zoo.