Gaming

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Sciences & Technology

Kids with disability are gamers too

Working with an eight-year-old boy with cerebral palsy, researchers have co-designed a video game controller to provide more opportunities for fun and social connection

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Business & Economics

Why Dungeons and Dragons is good for the workplace

A D&D-inspired mindset could help change how we think about our workplaces and working together as a team

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Education

Game on for collaborative learning

Video games, collaborative tasks and explicit instruction are helping neurodiverse children learn crucial social skills

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Sciences & Technology

What if Melbourne was a giant Dungeons and Dragons game?

A prototype application, Biometric DnD, takes D&D character creation to the next level, using AI and your face. But it also highlights the dark side of biased algorithms

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Education

Playing for participation

eSports has been touted as the future of sport in a post-COVID-19 world, but schools are uniquely placed to foster learning, collaboration and skills in gaming clubs

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Sciences & Technology

You wouldn’t hit a dog, so why would you kill one in Minecraft?

Violence against humans in video games has long been controversial – but what about violence against animals in the virtual world?

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Arts & Culture

Board gaming to keep the fun in being at home

Board games are valued for their interaction, components, challenge and variety – and they don’t have to be about winning or losing

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Sciences & Technology

Loving the bits and pieces

The ongoing popularity and variety of board games, especially among adult hobbyists, can teach us about how we can better design the digital versions

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Sciences & Technology

How do we grow Australia’s eSports industry?

Competitive video gaming is a flourishing and lucrative global business but Australia needs to do more to increase its presence in the eSports arena – particularly when it comes to internet speeds

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Politics & Society

Building a national broadband for everyone...even gamers

Recently, the National Broadband Network’s (NBN) CEO blamed ‘gamers’ for slow speeds in parts of the network, saying they’re using up too much data, but is this fair?

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