Using virtual reality to treat real-world injuries
The CAREN system, a biomechanical technology that uses virtual reality, is helping University of Melbourne researchers to treat, and even prevent, injuries.
An interview with Tom Crago
Artist and PhD candidate at the University of Melbourne, Tom Crago, is exhibiting at the international Triennial at the National Gallery of Victoria.
The new hyper-reality of work
Augmented and virtual realities are starting to enter the work place. Here University of Melbourne experts take a look into the future of how we will be working
Ageing in a virtual world
A team of older people is helping University of Melbourne researchers develop virtual reality technology to encourage social participation and healthy ageing.
Islands of language enter virtual reality
A University of Melbourne linguist and other language researchers are making archives of endangered languages accessible as virtual reality.
Augmented Reality: Getting under the skin
It began with Pokemon Go, but Augmented Reality or AR has grown up in a unique collaboration between the University of Melbourne and Microsoft.
Virtual reality brings the past to life
Ever wanted to wander round a Roman city as it was 2000 years ago? Now you can, thanks to technology that allows us to explore historic sites in 3D.
Spinal patients sing to breathe easy in virtual world
Music therapy and technology researchers are using virtual reality to allow quadriplegics to sing together to boost their breathing and connectedness.