Virtual Reality

Arts & Culture
5 must-see films at MIFF this weekend
Now in its 67th year, the Melbourne International Film Festival is Australia’s leading film festival, and one of the oldest in the world

Sciences & Technology
Using virtual reality to treat real-world injuries
Biomechanical technology that uses virtual reality can not only help treat injuries, but also prevent them

Arts & Culture
An interview with Tom Crago
He’s the CEO of Australian video game developer Tantalus Media, a restaurant owner, a former triple-jump champion, a PhD candidate … oh, and an artist at the blockbuster NGV Triennial exhibition

Sciences & Technology
The new hyper-reality of work
Augmented and virtual realities promises to dramatically change how we work in the future, but the technology is already having an impact in education and training

Sciences & Technology
Ageing in a virtual world
How older technology explorers are making waves in VR

Arts & Culture
Islands of language enter virtual reality
Thousands of the world’s languages are endangered, but linguists are breathing new life into them with virtual reality technology

Sciences & Technology
Augmented Reality: Getting under the skin
From Pokémon Go to the classroom – how a collaboration between the University of Melbourne and Microsoft in AR is taking students under the skin of their patients.

Arts & Culture
Virtual reality brings the past to life
Technology will allow us to reconstruct and explore ancient worlds, adding to our understanding of history

Health & Medicine
Spinal patients sing to breathe easy in virtual world
Researchers are using virtual reality technology and music therapy to get quadriplegics singing together for their health

Sciences & Technology
Deus Ex: Mankind Divided unleashes potential of eye tracking
The next instalment of the popular franchise shows the infinite possibilities for eye mechanics in gaming and real life